Hi everyone,
I’m using a Make.com scenario to extract a file from a third-party tool. This tool provides a download URL, but that URL cannot be used directly in Coda.
So, I used the “Download File” module in Make, which gives me the file content as raw hex data, like this:
ff d8 ff db 00 84 00 10 0b 0c 0e 0c 0a 10 0e 0d 0e 12 11 10 13 18 28 1a 18 16 16 18 31 23 25 1d 28 3a 33 3d 3c 39 33 38 37 40 48 5c 4e 40 44 57 45 37 38 50 6d 51 57 5f 62 67 68 67 3e 4d 71 79 70 64 78 5c 65 67 63 01 11 12 12 18 15 18 2f 1a 1a 2f 63 42 38 42 63 63 63 63 63 63 63 63 63 63 63 63 63 63
End of data sample, buffer was originally 17927 bytes long.
SHA1: da665378240ae8c3532846d16d8b4d49d3a5579c
This raw data format works with other modules in Make (e.g. OneDrive, OpenAI), but I haven’t found a way for Coda to use or display it, especially as an image.
I’ve tried:
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Looking for Make modules to convert the raw binary to a usable Image file or url,
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Searching for Packs or formulas to convert raw hex into something displayable in Coda.
But I’m now hoping someone here has figured out a workaround — either via Make, a Coda Pack, or an external service — to get this raw image data into a format that Coda can render or display.
Thanks in advance for any ideas!
Best regards,
Alexande